/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.model.actor.knownlist;

import net.sf.l2j.gameserver.ai.CtrlEvent;
import net.sf.l2j.gameserver.ai.CtrlIntention;
import net.sf.l2j.gameserver.model.L2Character;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.instance.L2FriendlyMobInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;

public class FriendlyMobKnownList extends AttackableKnownList {
	// =========================================================
	// Data Field
	// =========================================================
	// Constructor
	public FriendlyMobKnownList(L2FriendlyMobInstance activeChar) {
		super(activeChar);
	}

	// =========================================================
	// Method - Public
	@Override
	public boolean addKnownObject(L2Object object) {
		return addKnownObject(object, null);
	}

	@Override
	public boolean addKnownObject(L2Object object, L2Character dropper) {
		if (!super.addKnownObject(object, dropper))
			return false;
		if (object instanceof L2PcInstance
				&& getActiveChar().getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE)
			getActiveChar().getAI().setIntention(
					CtrlIntention.AI_INTENTION_ACTIVE, null);
		return true;
	}

	@Override
	public boolean removeKnownObject(L2Object object) {
		if (!super.removeKnownObject(object))
			return false;
		if (!(object instanceof L2Character))
			return true;
		if (getActiveChar().hasAI()) {
			L2Character temp = (L2Character) object;
			getActiveChar().getAI().notifyEvent(CtrlEvent.EVT_FORGET_OBJECT,
					object);
			if (getActiveChar().getTarget() == temp)
				getActiveChar().setTarget(null);
		}
		if (getActiveChar().isVisible() && getKnownPlayers().isEmpty()) {
			getActiveChar().clearAggroList();
			// removeAllKnownObjects();
			if (getActiveChar().hasAI())
				getActiveChar().getAI().setIntention(
						CtrlIntention.AI_INTENTION_IDLE, null);
		}
		return true;
	}

	// =========================================================
	// Method - Private
	// =========================================================
	// Property - Public
	@Override
	public final L2FriendlyMobInstance getActiveChar() {
		return (L2FriendlyMobInstance) super.getActiveChar();
	}
}
